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Seraphine

the Shield Maiden
TankProtector

A calm knight with a floating crest shield. Protects allies and blocks enemy fire.

A bodyguard. Links to an ally to take damage for them and deletes enemy projectiles with her dome.

Seraphine

Abilities

P

Crest Ward PASSIVE

Gains a shield (10% max HP) after 5 seconds without taking damage.

Q

Aegis Bash

Strike with your shield, briefly stunning enemies in front of you.

Damage 60 / 70 / 80 / 90 + 0.6× spirit power
Each point +17% damage, +0.1s stun (max rank 4)
Cooldown 9sStun 0.8sRange 9
E

Guardian Link

Link to the ally nearest your cursor: you take 40% of the damage they would take.

Each point +0.83s link duration (max rank 4)
Cooldown 14sDuration 5sRange 35
R

Crest Throw

Hurl your crest shield forward. It damages enemies it passes through, then returns and shields you for each enemy hit.

Damage 55 / 64 / 73 / 82 + 0.55× spirit power
Each point +17% damage, +0.83% max HP shield per enemy hit (max rank 4)
Cooldown 10sRange 40
F

Sanctuary ULTIMATE

A dome around you that destroys enemy projectiles for 4s.

Each point +0.75s duration, +15% dome size (max rank 3)
Unlocks at level 8 · ranks up at 11 and 14
Cooldown 65sDuration 4sRadius 14

How to play Seraphine

Best laneBot (protecting a carry)
Ability pointsR > Q > E · F at 8 / 11 / 14

Combo

E Guardian Link on your carry → R Crest Throw through the enemies for shields → Q Aegis Bash anyone who dives. F Sanctuary when the enemy has ranged damage coming in.

Tips

  • Guardian Link moves 40% of your ally's damage onto you. Link the carry who's being focused, not the one who's safe.
  • Crest Ward shields you after 5 seconds without damage: step back for a moment between trades to get it back.
  • Sanctuary destroys projectiles, so it hard-counters archers and gunslingers (Lyra, Hana, Jax) and many mage abilities.

Watch out for

  • Low damage, so she can't carry fights alone
  • Melee heroes ignore her dome
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