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Kaito

the Wandering Blade
BruiserSwordsman

A ronin with a long scarf and a sealed sword. Dashes through fights and heals by spinning.

A swordsman who dashes through fights and heals by spinning in the middle of enemies.

Kaito

Abilities

P

Flowing Steel PASSIVE

Hitting an ability makes your next attacks 40% faster for 3s.

Q

Dash Slash

Dash forward, cutting through every enemy in your path.

Damage 75 / 88 / 100 / 112 + 0.75× weapon power
Each point +17% damage, +8% dash distance (max rank 4)
Cooldown 7sDistance 20
E

Whirlwind

Spin, damaging nearby enemies and healing 5% max HP per enemy hero hit (1% per minion or monster).

Damage 60 / 70 / 80 / 90 + 0.6× weapon power
Each point +17% damage, +0.83% max HP healed per enemy (max rank 4)
Cooldown 9sRadius 10
R

Crescent Cut

Slash a wave of steel forward that damages every enemy in a long line.

Damage 70 / 82 / 93 / 105 + 0.7× weapon power
Each point +17% damage, +8% length (max rank 4)
Cooldown 10sRange 45
F

Unsealed Blade ULTIMATE

Break the seal: +40% weapon damage, +30% attack speed, +20% move speed for 6s.

Each point +0.75s duration, +6% weapon damage (max rank 3)
Unlocks at level 8 · ranks up at 11 and 14
Cooldown 60sDuration 6s

How to play Kaito

Best laneTop or Jungle
Ability pointsQ > E > R · F at 8 / 11 / 14

Combo

Q Dash Slash in → E Whirlwind (heals per enemy hit) → basic attacks (faster after abilities) → R Crescent Cut at anyone running. F Unsealed Blade when the fight is about to start, not after.

Tips

  • Flowing Steel makes your next attacks 40% faster after any ability hit. Always attack between abilities.
  • Whirlwind heals 5% max HP per enemy hero hit (a little from minions), so spin in the middle of fights to stay healthy.
  • Unsealed Blade lasts 6s. Pop it first, then dash in, to get all of it.

Watch out for

  • Slows and roots stop his dashes
  • Burst mages can kill him before he heals
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