G
A heavy melee fighter who wins by taking hits and trading them for damage. Slow to start, dangerous once hurt. No escape, so ranged heroes and slows kite him.
A berserker who gets stronger the more he's hurt. No escape, so he wins by surviving long enough to swing.

Abilities
Struggler's Resolve PASSIVE
The lower your health, the more weapon damage (up to +30%) and slow resist (up to +40%), maxed at 30% health. Hero takedowns heal you for 8% max HP.
Dragonslayer
After a 0.8s wind-up, a huge cleave that shreds 8 armor for 4s. Hitting 2 or more enemies cuts its cooldown by 30%.
Hand Cannon
Blast enemies at short range with your arm cannon, damaging and knocking them back.
Repeating Crossbow
Fire three quick bolts that deal small damage and slow enemies by 30% for 1.5s.
Berserker Armor ULTIMATE
For 10s take 40% less damage, ignore crowd control, +25% weapon damage and +15% lifesteal. Half the prevented damage comes back as Pain Debt over 4s (it can't kill you).
How to play G
Combo
R Repeating Crossbow to slow → walk in → Q Dragonslayer (shreds armor) → E Hand Cannon to knock back anyone fleeing. F Berserker Armor when they focus you.
Tips
- Struggler's Resolve maxes at 30% HP: up to +30% weapon damage and +40% slow resist. Low health is when you hit hardest.
- Dragonslayer has a 0.8s wind-up. Use it after a slow or stun so it lands. Hitting 2+ enemies cuts its cooldown 30%.
- Berserker Armor ignores crowd control for 10s. Half the damage it blocks comes back as Pain Debt, but it can't kill you.
Watch out for
- No escape at all
- Ranged heroes and slows kite him before he gets close